[Scummvm-devel] GBA dev progress

Christophe Thibault Christophe at spinner.com
Wed Nov 14 01:45:04 CET 2001


Ludvig's suggestions seem to be working good! It's now using the resource
files directly from the ROM instead of loading and decrypting them in
memory. Monkey2 and Atlantis kinda run now. There is currently a bug with
the box objects, so i can move the characters but i can't make them do
anything :/

I've put up some screenshots here:
http://evildildo.com/gbascummvm/

now, i'll try to implement some auto-scrolling feature as i think stretching
320*200 to 240*160 might look pretty ugly.

-c




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