[Scummvm-devel] Release critical bugs
J.Brown (Ender/Amigo)
ender at enderboi.com
Sat Apr 20 08:29:03 CEST 2002
The following bugs still exist. They are listed in order of priority.
If we can get all of these fixed, 0.2.0 is pretty much ready to be
released!
- Sam and Max: Looking at the Dragons Heart hangs in BumpusVille
- MI1: CD music no longer working
- Indy4: Climbing down 'mole machine' animation doesn't work
- Sam and Max: Music syncro problems. Due to missing iMuse commands?
- Sam and Max: Intro text problems, you know the ones
- Sam and Max: Inventory and COST overlap problem
Missing iMUSE commands are: 12, 14, 19, 20
Saved game for Sam and Max dragons heart is available at:
http://www.enderboi.com/samnmax.s08 (Talkie English)
Saved game for Indy4 'mole machine' bug is at:
http://www.enderboi.com/atlantis.s01 [Indy4 Floppy]
or there is one for Indy4 Talkie in the Bug Tracker.
Regards, | It's always bad news in computing.. and beware
| of anything claming to be good news - because
| its probably a virus. - Salmon Days
Ender |
(James Brown) | [Nehahra, EasyCuts, PureLS, www.QuakeSrc.org]
More information about the Scummvm-devel
mailing list