[Scummvm-devel] Release critical bugs

J.Brown (Ender/Amigo) ender at enderboi.com
Sat Apr 20 08:29:03 CEST 2002


The following bugs still exist. They are listed in order of priority.
If we can get all of these fixed, 0.2.0 is pretty much ready to be
released!

 - Sam and Max: Looking at the Dragons Heart hangs in BumpusVille
 - MI1: CD music no longer working
 - Indy4: Climbing down 'mole machine' animation doesn't work
 - Sam and Max: Music syncro problems. Due to missing iMuse commands?
 - Sam and Max: Intro text problems, you know the ones
 - Sam and Max: Inventory and COST overlap problem


Missing iMUSE commands are: 12, 14, 19, 20

Saved game for Sam and Max dragons heart is available at:
	http://www.enderboi.com/samnmax.s08 (Talkie English)

Saved game for Indy4 'mole machine' bug is at:
	http://www.enderboi.com/atlantis.s01 [Indy4 Floppy]
or there is one for Indy4 Talkie in the Bug Tracker.


Regards,        | It's always bad news in computing.. and beware
		| of anything claming to be good news - because
                | its probably a virus. - Salmon Days
        Ender   |
  (James Brown) | [Nehahra, EasyCuts, PureLS, www.QuakeSrc.org]





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