[Scummvm-devel] Re: 16 bit graphics: Thoughts on how to implement it

Lionel Ulmer lionel.ulmer at free.fr
Wed Jul 24 11:53:04 CEST 2002


> One helpful thing (implementation wise) is that currently, if an 
> overlay is showing, the 8bit part will be frozen. Backends could use 
> that fact to greatly optimize things (like the above mentioned alpha 
> blending).
> 
> What do other porters (dreamcast, X11, Windows...) say to this?

I vote for the 'overlay' solution too... It seems the nicer way to handle at
the same time 8 bit and 16 bit graphics.

                     Lionel

-- 
		 Lionel Ulmer - http://www.bbrox.org/




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