[Scummvm-devel] FS backend needs Windows/MorphOS/... implementation

Marcus Comstedt marcus at mc.pp.se
Thu Nov 14 13:55:05 CET 2002


Max Horn <max at quendi.de> writes:

> On Ender's request, I started working on the "Add Game" functionality
> for the launcher dialog. To this end we needed a file selector dialog.
> 
> 
> This dialog needs to browse through the file system. Since that is
> done differently on Unix, Windows, MorphOS, MacOS (no idea about
> DreamCast?), we decided to allow for different file system (FS)
> backends. These are in backends/fs/.
> 
> 
> Now the catch: I implemented one for POSIX compatible systems. But for
> Windows, MorphOS (and maybe DreamCast? no idea), we do not have
> implementations. I added a fake empty implementation for windows so
> that at least ScummVM compiles, but some Windows code needs to
> implement the code. Same for MorphOS etc.


The CD interface I made for Dreamcast is basically POSIX, but the
Dreamcast port already scans the CD as soon as you put it in and
displays a list of all Scumm games present, so there is no need to
"browse" for them.


  // Marcus






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