[Scummvm-devel] On Overlays (portes please read!)
Max Horn
max at quendi.de
Thu Sep 19 06:09:03 CEST 2002
At 6:48 Uhr -0500 19.09.2002, J.Brown (Ender/Amigo) wrote:
>I say, commit a patch using some form of RGBA for the actual overlay, but
>ignore alpha for the time being.
>
>We can do alpha easily enough in software, later on, but for the moment
>alpha isn't a "Must have", just a feature that would be very nice to add
>later on.
I think I must have badly misexpressed myself: I already work on
alpha support alpha in software. There are some issues I have to fix
up currently, but no fundamental problems. The reason we where
discussing it here is mostly that I just don't see a good way to
allow it to be hardware accelerated.
Max
--
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Max Horn
Software Developer
email: <mailto:max at quendi.de>
phone: (+49) 6151-494890
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