[Scummvm-devel] Re: ScummVM release schedule / plans
Tore Anderson
tore at debian.org
Sat Mar 20 16:33:02 CET 2004
* Tore Anderson
> Although not serving the goal of full SCUMM support, one of the things
> I'd like to see most is that save games and such are saved to a pre-
> defined directory under $HOME (~/.local/share/scummvm/?) instead of $PWD.
> I've had numerous requests to implement this behaviour in the Debian
> package, though I'm reluctant to make the Debian package's behavour
> deviate from that of standard distribution build.
* Ender
> Neither of these are really possible to implement cross-platform.
Do they need to be? There's already stuff like this in
config-manager.cpp:
#if defined(UNIX)
[...]
#define DEFAULT_CONFIG_FILE ".scummvmrc"
#else
#define DEFAULT_CONFIG_FILE "scummvm.ini"
#endif
Would not something like:
#if defined(UNIX)
#define DEFAULT_SAVEPATH "~/.local/share/scummvm/"
#else
#define DEFAULT_SAVEPATH "."
#fi
be appropriate?
* Tore Anderson
> Another thing would be to have some standardized location for site-wide
> installation of games, which ScummVM would scan at startup to see if it
> found any matching games, and if so add them to the chooser menu
> automagically. To avoid auto detection problems, the game ID could be
> encoded into the directory, for instance /usr/share/scummvm/games/queen/
> for FOTAQ, etc. This would make the games more easily accessible for
> users who run "apt-get install beneath-a-steel-sky" or something.
This is on the other hand much further down on the wish list than the
save game path issue. Would be nice to have, but if it's a headache to
implement, don't bother.
--
Tore Anderson
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