[Scummvm-devel] Out of This World / Another World?

Philip Kendall pak21 at srcf.ucam.org
Fri May 7 05:29:00 CEST 2004


On Thu, May 06, 2004 at 05:47:50PM +1000, Jonathan Gray wrote:
> On Thu, 2004-05-06 at 17:17, Torbjorn.E.Andersson at tietoenator.com wrote:
> > Travis Howell [kirben at optusnet.com.au] wrote:
> > 
> > > The main problem seems to be the non-adventure type of this game engine.
> > 
> > Actually, my main concern is that ScummVM currently doesn't have any
> > infrastructure for handling polygon-based games. Perhaps this is easy to
> > add but I was wondering if it belongs in ScummVM, or if it's better suited
> > for, say, residual.
> 
> What is it that is so attractive about adding a game engine to ScummVM?
> Is it the MIDI abstractions/graphic filters?  Maybe some of these things
> could be broken out into separate libraries.

</lurk>



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