[Scummvm-devel] Re: Discworld.... and more

Grahame White grahame at regress.homelinux.org
Sat Apr 16 13:16:55 CEST 2005


On Saturday 16 April 2005 18:03, Markus Dahms wrote:
> Hi again!
>
> > As far as whether you should continue to work on it, I'd say yes.
>
> Did so. As the result I just started writing a Discworld engine. It
> is able to detect DW 1 & DW 2, german or english language and loads
> and displays the DW 1 title image so far... then it enters an infinite
> loop (polling events, sleeping ;).
>
> for your testing pleasure:
>
> "discworld" directory containing engine, to be copied into scummvm root:
> http://automagically.de/files/discworld-engine-20050416.tar.gz (4.7 kB)
>
> patch for Makefile.common and base/plugins.cpp against latest CVS
> (cd scummvm; patch -p0 < $SOMEWHERE/dwengine.patch)
> http://automagically.de/files/dwengine.patch (622 B)
>
> what it should look like:
> http://automagically.de/images/s_scummvm_dw1_title.png (132 kB)
>
> You need a title.scn from Discworld 1 to test the stuff.
>
> Please look at the code and enjoy my somewhat first steps to C++ ;)
>
> Markus
>
> PS: I don't have any clue from the scripting stuff yet. :/

Haven't checked out your work but it gladdens me greatly to see this start 
to take shape. It looks like between this and ender's efforts to obtain 
the source code I may be able to dust off my discword CDs in the 
relatively near future.

Grahame




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