[Scummvm-devel] DiscWorld license
Torbjorn.E.Andersson at personec.com
Torbjorn.E.Andersson at personec.com
Thu Apr 28 02:22:17 CEST 2005
Max Horn <max at quendi.de> wrote:
> "In short, we have all the approval needed to move forward with
> supporting the game and making Discworld freeware. However Discworld is
> NOT freeware at the moment. It may be in the future, assuming all goes
> according to plan.
> We may not be able to wing a DFSG/OSI compatible license on this one,
> although I'll surely try."
>
> That last sentence causes me big pains. Essentially, if that is the
> case, getting the DW source is completely useless for us. We wouldn't
> be able to host such a non-OSI DW source as part of ScummVM, probably
> not even on SF.net
I assumed the "non-OSI" part referred to DiscWorld (the game), not Tinsel
(the engine). Or at the very least not to whatever Tinsel-compatible engine
ScummVM would eventually contain, if this thing works out.
Torbjörn
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