[Scummvm-devel] 0.9.1? Attn porters

Joost Peters joostp at 7fc1.org
Tue Aug 15 23:43:10 CEST 2006

The lack of a grabRawScreen() implementation in the PSP and Symbian 
backends caused some severe (read: crashing) issues with certain SCUMM 
games in the 0.9.0 release.

This method has since been implemented in the PSP port (both 0-9-0 
branch and trunk), but according to this open bugreport[1] not yet on 

I'd say this is pretty important to have fixed for 0.9.1 as well.  Lars?



Eugene Sandulenko wrote:
> Hi Team, again.
> I'd like to raise 0.9.1 release question. We definitely in a big need
> of new release. However there are 3 issues which I want to clarify:
>   - PS2 port
>   - PalmOS port
>   - GP32 port
> These are things which I'd really like to see in 0.9.1, especially
> PalmOS port. As of PS2 port, Lavos, can you reuse malloc replacement
> from GP32 port? This already fixed startup time there, so it may be
> useful for your port as well.
> Other than above mentioned port and judging from SVN activity, we may
> make another tag out of branch-0-9-0.
> Eugene
> -------------------------------------------------------------------------
> Using Tomcat but need to do more? Need to support web services, security?
> Get stuff done quickly with pre-integrated technology to make your job easier
> Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
> http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/scummvm-devel

More information about the Scummvm-devel mailing list