[Scummvm-devel] Re: [Scummvm-cvs-logs] SF.net SVN: scummvm:  scummvm/trunk/tools
max at quendi.de
Sun May 28 05:37:04 CEST 2006
Am 28.05.2006 um 14:12 schrieb Travis Howell:
>> So that check should be moved there. Ideally, in fact, it could
>> be based on GameFilenamePattern::variant, not on hardcoding the
>> file pattern itself.
> The demo check was previously in openRoom(), before the game
> detection changes. I addded the demo check in that position, since
> it is only required when the demo is started under ScummVM.
Yes, it was in openRoom() beforehand, which was bad, too. With the
code as commited, the demo still won't be detected correctly (i.e.
the detector won't call it "demo").
>> I'll be happy to work on this, if somebody could tell me what the
>> "duplicate" MD5 is, resp. where I can find the affected demo.
> 7f45ddd6dbfbf8f80c0c0efea4c295bc is shared by demo and full version
> of V1 Maniac Mansion
> The demo of V1 Maniac Mansion can be found at http://
Thanks. I already commited the fix, which means the game is no
probably recognized by the GUI detector.
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