[Scummvm-devel] Release 0.11.0 status -- 2007-12-08

Eugene Sandulenko sev at scummvm.org
Sun Dec 9 22:30:12 CET 2007


Hi Team,

Here I'd like to provide you my usual release status message. Sorry for
not sending it right away, but I was busy to process 180+ messages from
tracker and also current list of bugs is not that scary as it was 2
days ago :) Thank you for your work.

With this release I decided to attract a bit more attention to
non-critical bugs, so sorry for a long list. As always, the rules are
easy:

  - We will not go till all release critical bugs are fixed
  - If you do not consider some bug as release critical, feel free to
    lower the priority. I may be mistaken by assigning it this status.
  - Nice to have fixed bugs are just nice to have fixed. But it would
    be not bad if you at least try to take a look into it and make a
    comment

And everyone is encouraged to fix as many bugs as possible. Currently
we have 161 bugs open, and frankly, this number grows from release to
release. Sigh.

About future code freeze. The areas which will not be under the freeze
are:
  backends/ hierarchy
  engines/cruise
  engines/drascula
  engines/igor

Schedule:
December 19th  -- code freeze. Commit to both branches, only bugfixes 
December 27th  -- branch. Trunk unfrozen
January  11th  -- tagging
January  15th  -- release

Release critical:
#1842039: LURE: Hangs while examining the torch
#1834822: WINCE: Save games have incorrect time & date
#1787239: GOB3: Data file fails to open, lockup
#1762886: NIPPON: Keyboard shortcut for quit fails
#1750049: WINCE: The Dig crashes just after the press conference

Nice to have fixed:
#1840669: WINCE: FEEBLE: Game not starting
#1839861: Possible workaround for bugs related to cloneToFadeOutTrack
#1834449: ALL: standardization of savegames names
#1811732: MANIAC C64: German version not supported
#1766072: MANIACNES: Music Doesn't Start On Load Game
#1754618: GUI: Show warning on usuccesful game save attempt
#1753511: PS2: Crash when push "quit" button
#1753509: PS2: Scummvm.ini problem
#1749708: SYMBIAN UIQ3: DoTT scrolling problems
#1749704: SYMBIAN UIQ3: FotAQ does not start
#1749702: SYMBIAN UIQ3: All AGOS hang on startup
#1733297: GR: Actor stuck (Amiga version)
#1733017: SWORD1: Possible patch for bug #1730183
#1729309: NIPPON: Missing spotlight in demo
#1729307: NIPPON: Credits missing shadow effect in demo
#1726909: HE Games: Glitches after loading saved games
#1713314: Preliminary xbox port patch
#1659209: AGI: Space Trek sprite duplication
#1536993: PSP: BS1 scrolling sync issue
#1497961: KYRA1: music/sfx volume settings not working


Ports status:
  - DC - ??
  - NDS - problems with AGOS (time() calls)
  - GP2X - OK
  - GP32 - dead
  - iPhone - OK
  - Maemo -- perhaps we will get it official this release
  - PalmOS - ??
  - PS2 - ??
  - PSP - ??
  - Symbian - ??
  - WinCE - OK
  - XBox -- I hope to have it in the tree


Eugene




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