[Scummvm-devel] ScummVM 0.10.0 tagged with tools

Lars Persson larspp at hotmail.com
Sun Jul 1 19:26:56 CEST 2007


Hi again!


>From: Max Horn <max at quendi.de>
>To: ScummVM devel <scummvm-devel at lists.sourceforge.net>
>Subject: Re: [Scummvm-devel] ScummVM 0.10.0 tagged with tools
>Date: Sun, 1 Jul 2007 17:37:48 +0200
>
>
>Am 01.07.2007 um 16:20 schrieb Lars Persson:
> >>
> >>
>[...]
>
> >>> Or do we have to completely get rid of the assumption that one can
> >>> pack structs, and replace this with different code?
> >>
> >> I think it is a valid assumption. The only problems with this
> >> assumption
> >> are
> >> lightly to be compiler issues and frankly there is no shortage of
> >> other
> >> applications that would fall foul of the same compiler bugs.
> >>
> >> As for another approach or code changes, that's the core code, I
> >> am just a
> >> porter ;).
> >
> > As for me, it would be nice to be able to support the old
> > platforms, but
> > really no must.  And if its possible, I can make a special buid or
> > two when
> > it works.
>
>Well, for me as a project admin, I'd would also be nice to be able to
>support as many platforms as possible. Hence my question, which
>wasn't really answered, so I'll repeat it:
>
>Can those old platforms be supported if we readd use of "__attribute__
>((packed))", or by using yet another compiler extension for packing
>structs which might be available on one of the compilers we use? Or
>is the only way out to completely get rid of these packed structs?

Yes it they would be supported if we would use "__attribute__
(packed))", since this is the major issue with the oldplatforms. For example 
I get very funny colours in Gobliiins, and sometimes it crashes without it. 
:-)

Cheers
Lars
>
>Cheers,
>Max
>
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