[Scummvm-devel] PS2 : stack madness
sunmax at libero.it
sunmax at libero.it
Thu Apr 2 17:27:34 CEST 2009
Hi Max!
> > GCC 3.2.2 does not like the "DrawingFunctionCallback" part of it.
>
> Aha. While that is still weird, that might be a hint at the cause
> of the ICE / stack corruption, and how to workaround it.
[classical music crescendo here]
> A better way will be to rewrite the draw step dispatching code,
> which I think is a good idea anyway ;).
>
> I'll take a look at rewriting that code and sending you a patch for
> testing whether that helps.
Oh man! I can't wait.
Do you think you can roll that patch before 0.13.1 hit the net?
> Without a theme, you can't draw any GUI. Hence, the best you could
> do is to disable the launcher, GMM, F5 dialog in SCUMM etc., i.e.
> everything using the GUI for anything. That doesn't really help :).
Would that actually be possible?
I mean to bypass all the GUI stuff and just have the game in a VM ?
Just a thought ;-)
Thanks!
-max
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