[Scummvm-devel] [Scummvm-cvs-logs] SF.net SVN: scummvm:[43022] scummvm/branches/gsoc2009-draci/engines/draci
Robert Špalek
rspalek at gmail.com
Mon Aug 3 06:39:13 CEST 2009
On Sun, Aug 2, 2009 at 6:48 PM, <dkasak13 at users.sourceforge.net> wrote:
> Revision: 43022
> http://scummvm.svn.sourceforge.net/scummvm/?rev=43022&view=rev
> Author: dkasak13
> Date: 2009-08-03 01:48:15 +0000 (Mon, 03 Aug 2009)
>
> Log Message:
> -----------
> * Fixed bug which made characters talk with the wrong colour; the colour
> indexes are indexed from 1 in the data files so we need to subtract 1.
>
> Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
> ===================================================================
> --- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-08-03
> 01:21:04 UTC (rev 43021)
> +++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-08-03
> 01:48:15 UTC (rev 43022)
> @@ -54,7 +54,7 @@
> for (i = 0; i < numPersons; ++i) {
> _persons[i]._x = personData.readUint16LE();
> _persons[i]._y = personData.readUint16LE();
> - _persons[i]._fontColour = personData.readByte();
> + _persons[i]._fontColour = personData.readByte() - 1;
>
I don't believe this is right. FonColor is byte (0..255) and therefore it
cannot contain numbers 1..256 which you would need to index the palette with
subtracting 1. maybe try the solution I have just sent to you.
--
Robert Špalek <rspalek at gmail.com>
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