[Scummvm-devel] ScummVM 1.0.0: Release status 2009-08-11 -- Full feature freeze

Eugene Sandulenko sev at scummvm.org
Tue Aug 11 21:33:02 CEST 2009


Hi Team,

Did not have time to send this letter yesterday. Anyway. The full
feature freeze is announced, ports included.

Only exception is maemo port where Fratisek specifically asked me to
prolong it.


The upcoming schedule:
  August 21st -- tagging, builds start getting uploaded
  August 31st -- release (tentative)

Amiga: OK
Atari: OK
BeOS: OK, problem with cruise
DC: OK
GP2X: OK
GP2XWiz: OK
iPhone: OK
Maemo: OK
NDS: ?
PalmOS: ?
PS2: OK
PSP: OK
Solaris x86: OK
Solaris Sparc: OK
SymbianOS: OK
Wii: OK
WinCE: OK

The buglist:

Release critical:
NONE

Nice to get fixed:

Engine-specific:
#2820025: COMI: Music delayed during snake segment
#2820023: COMI: No digital iMUSE fades
#1878514: COMI: Glitch when turning pages in recipe book
#1834818: COMI: Part 5: Clickable sky behaves strangely
#2721332: DIG: Cursor delays to appear after scene skip
#1905032: DIG: text borders/shadows glitches (with 0.9.0 savegame)
#1847454: DIG: Rat Trap Puzzle Error
#2688144: FT: Overlapping voice/music in cutscenes
#1947723: SAM: text off screen in german version
#2535191: MM: Power never returns
#2535186: MM: Meteor Police never arrives
#1841217: MANIAC: Feeding Meat Eating Plant doesn't work correctly
#1676326: ZAK: Time bug in airplane
#1451721: MANIACNES: Minor newgame sound glitch 
#1879604: MANIACNES: Music not played when loading game

#2628056: TUCKER: Text Dialogue is out of sync

#2826608: DRASCULA: Cursor GFX error
#2826610: DRASCULA: Graveyard GFX error
#2011470: DRASCULA: slowdown when you hold mouse buttons

#1970191: IHNM: Psychic Profile problem


Platform-specific:
#2813727: DC: Bargon Attack, virtual keyboard non-responsive

#2812087: Symbian: Problem with saving game with lowercase characters

#1916102: PALMOS DIG: Crash at spaceship scene, treo 680


Eugene




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