[Scummvm-devel] ScummVM 1.0.0: Release status 2009-08-11 -- Full feature, freeze

Neil Millstone neil at millstone.demon.co.uk
Wed Aug 12 11:12:10 CEST 2009


Hi Eugene and team,

I haven't checked in yet, so I will need to work on my port, probably 
right up until tagging.  Real life prevents me from doing this any other 
way, I'm afraid.

Although, you can update the NDS port status to 'OK, except for Inherit 
the Earth'.  Nobody replied to my earlier mail about reducing it's 
memory usage slightly (I only need about 100-200Kb or so, out of it's 
3Mb heap) and I have been unable to find a solution myself.

Since it's RC1, I could release without this engine and fix it for the 
'real' 1.0.0, if other team members think that's the right solution.

All other games tested (about 15 of them) work fine.

What happens about checking in the new sound streaming code?  It was 
approved but I was unsure whether I should check it in or not.

- Neil


Eugene wrote:
> Hi Team,
>
> Did not have time to send this letter yesterday. Anyway. The full
> feature freeze is announced, ports included.
>
> Only exception is maemo port where Fratisek specifically asked me to
> prolong it.
>
>
> The upcoming schedule:
>   August 21st -- tagging, builds start getting uploaded
>   August 31st -- release (tentative)
>
> Amiga: OK
> Atari: OK
> BeOS: OK, problem with cruise
> DC: OK
> GP2X: OK
> GP2XWiz: OK
> iPhone: OK
> Maemo: OK
> NDS: ?
> PalmOS: ?
> PS2: OK
> PSP: OK
> Solaris x86: OK
> Solaris Sparc: OK
> SymbianOS: OK
> Wii: OK
> WinCE: OK
>
> The buglist:
>
> Release critical:
> NONE
>
> Nice to get fixed:
>
> Engine-specific:
> #2820025: COMI: Music delayed during snake segment
> #2820023: COMI: No digital iMUSE fades
> #1878514: COMI: Glitch when turning pages in recipe book
> #1834818: COMI: Part 5: Clickable sky behaves strangely
> #2721332: DIG: Cursor delays to appear after scene skip
> #1905032: DIG: text borders/shadows glitches (with 0.9.0 savegame)
> #1847454: DIG: Rat Trap Puzzle Error
> #2688144: FT: Overlapping voice/music in cutscenes
> #1947723: SAM: text off screen in german version
> #2535191: MM: Power never returns
> #2535186: MM: Meteor Police never arrives
> #1841217: MANIAC: Feeding Meat Eating Plant doesn't work correctly
> #1676326: ZAK: Time bug in airplane
> #1451721: MANIACNES: Minor newgame sound glitch 
> #1879604: MANIACNES: Music not played when loading game
>
> #2628056: TUCKER: Text Dialogue is out of sync
>
> #2826608: DRASCULA: Cursor GFX error
> #2826610: DRASCULA: Graveyard GFX error
> #2011470: DRASCULA: slowdown when you hold mouse buttons
>
> #1970191: IHNM: Psychic Profile problem
>
>
> Platform-specific:
> #2813727: DC: Bargon Attack, virtual keyboard non-responsive
>
> #2812087: Symbian: Problem with saving game with lowercase characters
>
> #1916102: PALMOS DIG: Crash at spaceship scene, treo 680
>
>
> Eugene





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