[Scummvm-devel] Shared objects exe
Hubert Maier
raziel_nosgoth at web.de
Tue Feb 3 09:56:17 CET 2009
Hi John,
>> > I have no idea what a "SO exe" is, or how one would build one. If SO =
>> > Shared Object (as it seems to be on Linux?), then maybe what you are
>> > looking for is
>> > ./configure --enable-plugins --default-dynamic
>>
>> By using this command i get a
>> Requested to build plugins ... yes
>> Ability to build plugins ... no
>>
>> Hmm, i don't know if this is what i want anyway
> What you are trying to do is just simply create a dynamic linked executable
> (the ScummVM engine plugins are, in this case, another matter all together).
>> SO are shared objects, yes, sorry for being misleading
>> I'd like to build the exe without linking e.g. SDL static, but to make
>> ScummVM
>> use the shared object of SDL i have flying around on my machine.
>>
>> Main reason is size of the exe and (i think) easier to stay up-to-date
>> with third
>> party apps, like e.g. SDL
> The ability to create a dynamically linked ScummVM is largely dependent on
> your build environment and platform but in the majority of cases (Linux/SDL
> etc.) this will be the default state. You would usually require
> configuration work to change the build to a static build (there are a few
> cases where static builds are default like the GP2X for technical reasons
> but they are in the minority).
> If you could specify what your build platform is then we would be able to
> advice you on the default build state.
AmigaOS4
SDL backend
Target: ppc-amigaos
Thread model: single
gcc version 4.2.4 (adtools build 20090118)
Thank you
Ciao
Hubert
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