[Scummvm-devel] PS2 #3 : GUI : COMI crash : must
sunmax at libero.it
sunmax at libero.it
Mon Mar 2 06:55:11 CET 2009
When you call the in-game menu in COMI (just to make it very clear
cause my lingo is not always scummvm-precise [yet], it's the one
from where you "load", "save", etc.) the system crashes. It seems
we are trying to paint something outside of the addressable screen,
(like in #2) but in this case no assert is triggered :-(
It crashes somewhere in ScummEngine::runDialog. If somebody has
some suggestion to help tracking it (keep in mind that we don't
have a working gdb on PS2), I am eager to try them!
COMI is useless without that menu...
Please help Guybrush!
-max
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