[Scummvm-devel] GSoC 2009

Sven Hesse drmccoy at users.sourceforge.net
Tue Mar 10 10:37:32 CET 2009


On 2009-03-09 23:16:34 -0400, Max Horn wrote:
> 2) From <http://wiki.scummvm.org/index.php/Talk:OpenTasks>
> "New default backend using SDL+ *OpenGL* and allowing arbitrary rate  
> scaling. Well written and maintainable! With fallback to the old  
> rendering code if OpenGL support is not available. Many people ask for  
> it, and if well-written, it could actually be relatively clean. And  
> it's interesting to write. Of course, doing it properly is hard, but  
> any interesting project should not be too easy, right? ;-)"
> And maybe combine this with "adding 16bit support to the graphics API" ?

Another thing that could be added to that task would be adding real
24-/32-bit surfaces to the backends, or at least that new SDL-OpenGL
one.
I.e. patch
<https://sourceforge.net/tracker2/?func=detail&aid=1664514&group_id=37116&atid=418822>
done right. ;)

I mean, for both arbitrary scaling and 16bit support, the whole scaler
shebang has to be rewritten anyway, right?
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