[Scummvm-devel] Discworld 2 memory issue

yotam barnoy yotambarnoy at gmail.com
Sat Oct 24 18:01:05 CEST 2009


> It would be possible to rewrite the memory manager to use multiple
> chunks, but just using malloc definitely won't work, it does extra
> things like tracking references to memory.
>
> Feel free to look into it, though :)
>
> Max
>

OK I'll look into it when I get the chance. Adding another task to the
todo list. :)

BTW has anyone checked whether those 10MB are actually used? It should
be easy to do since the engine has its own memory manager, right?

Yotam




More information about the Scummvm-devel mailing list