[Scummvm-devel] Another plugin question
Max Horn
max at quendi.de
Fri Sep 11 14:29:33 CEST 2009
Am 11.09.2009 um 13:20 schrieb yotam barnoy:
> On Fri, Sep 11, 2009 at 2:10 PM, Filippos Karapetis <philipk79 at hotmail.com
> > wrote:
> Er... define "mainstream" plugins. Why would one engine plugin be
> more popular than others? Based on what criteria?
>
> Filippos
>
>
> Of course it's a subjective judgment call Marcus would have to make.
> All I'm saying is that we're heading towards a point where the
> executable + plugins won't fit into 16MB (I know on the PSP we're at
> 10MB+), and the DC has the extra problems of having to detect all
> games every time and of constant disc swapping. The solution as I
> see it is to move to small detection plugins, all of which can
> easily fit into memory, plus loading the more 'popular' plugins into
> memory right away to reduce the chance of having to swap back to the
> scummvm disc after detecting the game.
Let's solve that problem when we have it, not now; and instead let's
focus on solving the issues we already have :).
Cheers,
Max
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