[Scummvm-devel] merged Dragon History into trunk

Robert Špalek rspalek at gmail.com
Fri Sep 25 10:35:15 CEST 2009


hi all,

I have just merged the branch gsoc2009-draci, implementing the engine of
Dragon History, into trunk, fixed a minor compile error due to a progress in
the trunk, and started cleaning the class interfaces.

the game is playable, possibly even completable, although nobody has tried
to do so yet.  I'm planning to implement load/save of the game state soon so
that one can effectively start testing it, and then fix the found errors.
 afterwards, I'll try to implement proper walking of the hero (he just
"teleports" himself at each click instead of slowly walking), sounds, music,
and some other minor glitches.

if you are interested, you can try it out.  you need to
- enable the engine draci in configure
- install data files from
http://www.ucw.cz/draci-historie/index-en.html#download
- possibly check out the walkthrough from
http://www.ucw.cz/draci-historie/manual/walkthrough.html (sorry for a very
quick translation that I've never proofread after myself)
- left mouse click means Walk / Explore, right click means Use / Talk /
Switch location
- letter "i" enters the inventory
- for the time being, the following debug features can be used, although
they will be disabled in the final game: "w" switches on/off walking map,
left and right arrows switch to a different location (regardless of whether
it should be reachable at this point of the game, you can simply go through
all locations to just find out how they look)

if someone wants to help me out, testing and reporting would be good.  so
far, it's been tested on Linux/i386 and Mac OS X both Intel and PowerPC, so
endianity etc. should work well.

best,
-- 
Robert Špalek <rspalek at gmail.com>
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