[Scummvm-devel] PORTERS: Testing needed for GSoC OpenGL Branch

vgvgf vgvgvgf at gmail.com
Mon Aug 2 05:31:00 CEST 2010


Hi,

On Sun, Aug 1, 2010 at 11:02 AM, Marcus Comstedt <marcus at mc.pp.se> wrote:
> Well, for starters it doesn't seem to check whether you actually have
> (or need) GL before trying to compile GL stuff.
>
>    C++      backends/graphics/opengl/gltexture.o
> In file included from /tmp/gsoc2010-opengl/backends/graphics/opengl/gltexture.cpp:28:
> /tmp/gsoc2010-opengl/backends/graphics/opengl/gltexture.h:42:19: GL/gl.h: No such file or directory

There is no auto detection for OpenGL in the configure script, yet. I
should implement that, anyone have an idea how? For now, a quick
solution can be to use  --disable-opengl if it is not available.

Regards,
Alejandro




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