[Scummvm-devel] Merging TsAGE engine into trunk

Jordi Vilalta Prat jvprat at jvprat.com
Fri Apr 8 17:14:13 CEST 2011


2011/4/8 Johannes Schickel:
> On 04/08/2011 04:18 PM, Jordi Vilalta Prat wrote:
>> Hi,
>>
>> 2011/4/8 Paul Gilbert<paulfgilbert at gmail.com>:
>>> Given that the bulk of the game is implemented, I'm in favour of merging it
>>> into trunk; this will make it easier if anyone else wants to assist us in
>>> the final bug-fixing/polishing of the game engine..
>>>
>>> Comments, anyone?
>> Really good news :)
>>
>> I'm in favor of merging the engine, though it may not be the best
>> timing. If I recall correctly, the 1.3.0 was planned really soon, but
>> Strangerke told me the engine won't be ready for the 1.3.0 release. In
>> that case I'd suggest waiting until the release branch is created
>> before merging the engine. Otherwise we're just adding more and more
>> unused code to the releases.
>
> Since the engine will be disabled by default (as far as I got it when
> talking with Strangerke about it) and according to fuzzy it does not
> touch any shared code, I am not sure how exactly this adds unused code
> to our release? Apart the few extra files in the source distribution of
> course. But that should be quite minor.

That's what I meant. There's just no need to package extra source
files that won't be used. IMHO it just adds the chance some
distribution packager will enable it.




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