[Scummvm-devel] png support

Filippos Karapetis bluegr at gmail.com
Fri May 13 17:56:17 CEST 2011


I've rewritten the PNG thumbnail creation code used in saved games, thus
libpng is no longer required for sword25.

Regards
Filippos

On Mon, May 2, 2011 at 1:05 PM, Filippos Karapetis <bluegr at gmail.com> wrote:

> Can we otherwise load savegames made using the original engine? What about
>> the converse? If so, then we should try to preserve compatibility.
>>
>> But if we break compatibility anyway, I don't see why we should keep the
>> burden of a PNG encoder, so then I'd just use a plain thumbnail.
>>
>>
> AFAIK, we can, but only with the first version of the original engine - as
> I said, the saved games of the updated version are incompatible - another
> reason why I wanted our own saving scheme (based on Pluto again, more or
> less, which basically syncs LUA objects in the saved games).
>
> Regards
> Filippos
>



-- 
"Experience is the name every one gives to their mistakes" - Oscar Wilde
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