[Scummvm-devel] Preparing GSoC 2012

LionsPhil lionsphil at gmail.com
Tue Feb 7 20:41:20 CET 2012


On 07/02/2012 15:58, Johannes Schickel wrote:
> On 02/07/2012 04:23 PM, Willem Jan Palenstijn wrote:
>> * 32bpp scalers? (Is that interesting or boring?)
> The biggest problem is our scaler infrastructure =>  refactoring.

FWIW, this is the proposal I made for that which seemed to get some 
positive feedback:
http://thread.gmane.org/gmane.games.devel.scummvm/7910

(Haven't kept up with if the OpenGL/GSoC changes mentioned in that 
thread ever happened and invalidated any of it, I'm afraid.)

-- 
Phil




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