[Scummvm-devel] ScummVM 1.6.0 status. April 28

Eugene Sandulenko sev at scummvm.org
Sun Apr 28 19:13:15 CEST 2013


Hi Team!

Here is a weekly release status.

The release schedule is the following:

April 22, release schedule start
April 22, testing announced, list of bugs to fix published
May 4, feature freeze, branch-1-6 created
May 17, feature freeze for backends and translations
May 31, release

Here is the list (26 nice to get fixed bugs):

Nice to get Fixed:
3527150 use XDG dirs instead of HOME

3554249 AGOS: Feeble Files - Can't go left in Interrogation
3603545 AGOS: The Feeble Files PL - wrong file used
3533318 AGOS: SIMON1DOS French Text Glitch
3490185 AGOS: Simon1 Amiga CD32 Inventory Problem at Dwarf Mine
3419778 AGOS: Deadlock when quitting Waxworks demo

3536220 HUGO: Priority glitch in Whodunit? (Parrot)
3292383 HUGO: Priority glitches in Whodunit? (Main Hall)

3540893 TSAGE: Blue Force - Character stuck on animation loop

3521450 TUCKER: crash after intro on PPC Mac OSX 10.3

3512752 DW1: Act 2 Amazon dialog still skipping in GRA Versions

3083442 WOODRUFF: Can't Get Master's Powers

3541401 COMPOSER: Leftover sprites remain

3553538 DREAMWEB: Crash after intro on OS X 10.8.0

3608774 LURE: Text speed too fast.

3440895 DRASCULA-IT: Crash/graphic glitch at castle towers

3417676 AGI: Manhunter - No ENTER key after Launcher Load
3309941 AGI: Winnie: Color flood fill issue
3292787 AGI: SQ2: Gfx glitch at intro logo "Chapter 2"
3080030 AGI Mother Goose: No text in speech bubble
3032379 AGI: SQ2 : Falling Off Log Almost Immediate

3512069 PSP: BASS-FR Intro Skip Crash with Music Enhancement
3518284 PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games
3483983 ANDROID: Texture corruption when not in full-screen
3463482 Soltys WINCE: Scummvm crash at start
3450696 IPHONE: swipe to simulate arrow keys doesn't work


Eugene




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