[Scummvm-devel] Bringing our Core Code to another Level?

Arnaud Boutonné strangerke at scummvm.org
Mon Aug 12 18:50:10 CEST 2013


Hi everybody

Concerning the branding, I can tell you that the name 'ScummVM' is very
well known and is a real help when you contact people. In my case, it's
essentially in order to discuss about legal rights, sources and
distributing games.

So, wouldn't it be possible to imagine some kind of umbrella organization,
with micro-orgs lying under , and try to structure something based on that?
the micro-orgs would benefit the aura of ScummVM and it's core, and could
focus on specific engines specifcally rejected by ScummVM (Arcade games,
RPG games, whatever).

Regards,
Arnaud




On Mon, Aug 12, 2013 at 6:24 PM, Einar Johan Trøan Sømåen <
einarjohants at gmail.com> wrote:

> The various sub components are somewhat interdependent, i.e., surface
> is used a lot in video/, and almost anything in Common/ is used more
> or less everywhere.
>
> Den 12.8.2013 kl. 18:14 skrev Adrian Astley <adastley at gmail.com>:
>
> > What if we were to create individual libraries for different subsets
> > of the core? Aka, have one .lib for graphics, one for audio, etc. That
> > would allow third parties to choose which parts they want and which
> > they don't.
> >
> > RichieSams
> >
> >
> > On Mon, Aug 12, 2013 at 11:05 AM, A. Milburn
> > <fuzzie at users.sourceforge.net> wrote:
> >> On Mon, Aug 12, 2013 at 06:52:00PM +0300, Eugene Sandulenko wrote:
> >>>> I think such a split off core resulting in an unbranded (i.e. no
> ScummVM
> >>>> name on it except for credits to its origins) project would be a
> really
> >>>> nice thing to do in the long run.
> >>>
> >>> Now I completely fail to understand why we should not brand it as
> ScummVM
> >>> Library or ScummVM OSystem Library. Removing "ScummVM" brand from the
> >>> library title would diminish invaluable volunteer efforts of hundreds
> of
> >>> developers who made it exist in the first place.
> >>
> >> The branding isn't the name, though. If we leave it branded "ScummVM",
> then
> >> third-party projects would ship their binaries with "ScummVM" branding
> all
> >> over it. I don't think we want that (for support reasons if nothing
> else).
> >>
> >> Obviously it would be pointless to remove the ScummVM name from e.g. the
> >> credits or the source code or whatever; as Johannes said, we'd want to
> >> make sure that the origins of the code was clear and credited in any
> case.
> >>
> >>> I agree that it is a good idea to put OSystem and Common code into a
> >>> library, but it should stay within main scummvm github repository and
> be
> >>> branded as ScummVM.
> >>
> >> Well, putting it in a *library* would make no sense, it's only useful as
> >> a whole integrated binary.
> >>
> >> Right now any third-party project is clearly a "second-class citizen":
> >> they'd have to keep their own copy of the repository and merge ScummVM
> >> into it manually (as ResidualVM does), and manually modify a huge number
> >> of files. Having it separated (although not necessarily in a different
> >> repository) is the only way I can think of dealing with that.
> >>
> >> - Alyssa
> >>
> >>
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