[Scummvm-devel] ScummVM 1.7.0 release

Paul Gilbert paulfgilbert at gmail.com
Sat Jun 7 18:21:05 CEST 2014


On Sat, Jun 7, 2014 at 10:17 AM, Filippos Karapetis <bluegr at gmail.com>
wrote:

> Some thoughts on the 1.7.0 release...
>
> What is the status of the new engines?
>
> Here's what I know for the ones added in the NEWS file:
> - Return to Ringworld: Completable, but needs playtesting
> - The Neverhood: Completable and playtested
> - Mortville Manor: Completable, but needs playtesting
>
> The following are not added in the NEWS file:
> - Voyer: Completable, but needs playtesting
>

My bad. I'll put an entry for it into NEWS.


> - Lord Avalot D'Argent: ???
> - Beavis and Butthead in Virtual Stupidity: ???
>
>
> Should we wait until Fullpipe and Rex Nebular are finished (both seem
> quite close to completion)? Or should we move on with the release without
> holding off for these two?
>

I'd say move on. We'll still need time for implementing various
miscellaneous stuff for Rex like the dialogs, main menu, etc., and I don't
think it should hold up any release plans whilst we'ere doing so.


>
> Regards
> Filippos
>

Paul.
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