[Scummvm-devel] ScummVM License
Alyssa Milburn
fuzzie at fuzzie.org
Mon Feb 1 14:13:15 CET 2016
On Mon, Feb 01, 2016 at 12:25:26PM +0000, Thierry Crozat wrote:
> Another benefit of GPLv3 we saw in recent discussions (related to the
> licensing FAQ wiki page) is that, if I remember correctly, it clarifies the
> legal status of providing source code on a web site (as opposed to a
> physical media) for companies using ScummVM to sell commercial games and
> not providing the source code in the game package.
>
> That being said I don't really know yet what to think about the main
> drawback you mention (GPLv2 project wanting to use part of the ScummVM
> code). My initial thought was that it looks like a serious drawback. Is
> dual licensing (or part or all) of the code base a possibility? Can it be
> decided at a laterstage after the license upgrading (I assume that if
> code becomes licensed under GPLv3+, adding back GPLv2 might be an issue)?
We could start by licensing all of the engine code as GPLv3+? But is there
anyone using ScummVM code who would have a problem with just using it under
GPLv3+?
- Alyssa
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