[Scummvm-devel] PR for Mission Supernova Engine

Eugene Sandulenko sev at scummvm.org
Thu Jan 4 14:28:19 CET 2018


Nice! Very good work!

Normally it takes couple of weeks for the big PRs to be reviewed, but I was
watching your work from the beginning, and it is of a good quality, so I
expect only relatively minor things to be indicated during the review.

What are your further plans? Would you like to become officially part of
the team and maybe work on something else of your interest? If course, in
contrast with GSoC there will be no time pressure or obligations, so you
could have fun with coding at your own pace.


Eugene

On 4 January 2018 at 01:24, Joe Winzer <joewinzer at googlemail.com> wrote:

> Good news everyone,
>
> Over the course of last year's GSoC I ported Mission Supernova, a scifi
> themed adventure to ScummVM. Fortunately the source code was provided to
> us and the game was uploaded by the developer as freeware on his website
> http://outpost.simplicity.de/
>
> The current state is the following,
>         Part 1 is completable
>         Intro music reverb still buggy
>         Scrolling text is missing
>         Part 2 WIP
>         Translation for part 1 and 2 is done but needs to be polished
>
> So far it has only be tested on Linux x86 so it is in need of
> playtesting, especially on big endian systems.
> More information can be found on the pull request page
> https://github.com/scummvm/scummvm/pull/1101
>
>
> Looking forward to your bug reports and suggestions!
>
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.scummvm.org
> http://lists.scummvm.org/listinfo/scummvm-devel
>
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