On 5/5/07, <b class="gmail_sendername">Max Horn</b> <<a href="mailto:max@quendi.de">max@quendi.de</a>> wrote:<br><div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Maybe others are interested in this, too. One problem with that doc<br>TODO is that it was not yet shown to the rest of the team, and some<br>people may have different opinions on some of the suggestions there.<br>I hereby would like to encourage everybody to edit that wiki page,
<br>and/or voice opinions on the matter here. Speak up now or be silent<br>forever *ggg*.</blockquote><div><br>Yes, I still don't agree with adding the data files needed for <span style="font-style: italic;">each</span>
game to be added to <span style="font-style: italic;">each</span> game. While I don't remember who said it (maybe sev?), it might be best just to group several games together. AGI for example uses the same file names.
<br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Hence, I think a much briefer overview would be sufficient and<br>possibly more helpful. Like: "This game should work fine on all
<br>platforms officially supported by ScummVM, with the exception of X,<br>Y, Z [with links to the platform compat pages]. For more details on<br>why this is so, refer to A and B." (the latter only added if<br>available, of course).
<br>As an example, Broken Sword runs on most ports, except for some of<br>the smaller ones due to resolution or memory problems.</blockquote><div><br>I concur. <br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Tools usage<br>===========<br>As for the tools usage: "The utility is used in the following manner:<br>'compress_scumm_sou monster.sou '" is obviously a bit short, but of<br>course we can't do all this in one go. But my suggestion would be:
<br>Let's create a "ScummVM Tools Usage" page or so, and let the game's<br>page link to that. I.e. only keep this sentence:<br> "The monster.sou file can be compressed with the utility<br>compress_scumm_sou which is found in the [ScummVM tools package]" and
<br>make "compress_scumm_sou" a link to the "compress_scumm_sou" section<br>on the tool's usage page. That section in turn could be populated<br>with the data found in the README on compress_scumm_sou right now,
<br>possibly augmented by the usage output of the "compress_scumm_sou" tool<br><br>The top of that page, have some general remarks on the tools, like<br>that they require external tools like lame and vorbis tools; also
<br>maybe a link to existing frontends for them.</blockquote><div><br>Sounds good to me.<br> </div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Misc<br>====<br>On <<a href="http://wiki.scummvm.org/index.php/Loom">http://wiki.scummvm.org/index.php/Loom</a>> in the Data Files<br>section, it says: "Amiga, FM-TOWNS**, Macintosh, PC EGA, PC Demo" but<br>
the "**" is never explained.</blockquote><div><br>"Games that have ** shown in there name use CD audio tracks for music,
check readme included with ScummVM to see how to convert them to
compressed files. "<br><br>Yeah, it's right there at the top (even with a grammar error). :)<br><br>-Matt (clone2727)</div></div>