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Hello everyone<br><br>I've tried to minimize the code size of the SAGA engine. Some code used for debugging has been ifdef'ed out, and two new defines have been introduced: ENABLE_IHNM and ENABLE_SAGA2, to enable code for I Have no Mouth and the work in progress SAGA2 games (both enabled by default for now). These work in a similar way as the ENABLE_SCUMM_7_8 and ENABLE_HE defines.<br><br>This would be useful for ports with little memory, like the DS, which doesn't support SVGA resolutions afaik, so it can't run IHNM and SAGA 2 games anyway.<br><br>I hope this will help in reducing the needed memory for SAGA.<br><br>Regards<br>Filippos Karapetis (md5/thebluegr)<br><br /><hr />It’s the same Hotmail®. If by “same” you mean up to 70% faster. <a href='http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_broad1_122008' target='_new'>Get your account now.</a></body>
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