Hi all,<br><br>Just yesterday I committed the beginnings of music support for Cruise for a Corpse (Cruise engine). As many of you will now, music handling is one area in particular that I'm not very familiar with, so I'm hoping that someone else will be able to complete support on top of the basics I've already added. At the moment, I've implemented a skeleton MusicPlayer class which loads the raw data associated with a given song, and set in place calls to it from the appropriate library routines.<br>
<br>Hopefully someone more familiar with the common music structures will be able to recognise what kind of encoding it's using, and be able to complete the implementation.<br><br>Cheers.<br><br>DreamMaster.<br>