<div class="gmail_quote">On Thu, Jul 2, 2009 at 9:42 PM, Sven Hesse <span dir="ltr"><<a href="mailto:drmccoy@users.sourceforge.net">drmccoy@users.sourceforge.net</a>></span> wrote:<br><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Apropos: I take it by your post in the forums that you're okay with<br>
the compressed sample files patch (#2815426)?<br>
(<<a href="https://sourceforge.net/tracker/?func=detail&atid=418822&aid=2815426&group_id=37116" target="_blank">https://sourceforge.net/tracker/?func=detail&atid=418822&aid=2815426&group_id=37116</a>>)<br>
<br>
It seems to work well (after fixing a mistake m_kiewitz made with MKID_BE ;)).<br>
A quick size comparison:<br>
Uncompressed Vorbis compressed<br>
DW1 english.smp : 329MB 106MB<br>
DW2 english1.smp: 225MB 97MB<br>
DW2 english2.smp: 101MB 44MB<br>
<br>
So, can I commit it, or are there any objections?<br>
</blockquote><div><br></div></div>I don't see any reason not to. I'd say go ahead and commit the patch in. It can then be up to the users, as with the other games, as to whether they use compression or not.<br><br>
Paul.<br>