<div dir="ltr">Hey guys<br><br>I would like to ask the developers of SCI and SAGA (and any others who would like to contribute) for some help in making these engines run better on the PSP.<br><br>SAGA already has a bug open in the tracker. I thought it was a regression, but going as far back as 0.13.0 still didn't make it go away. The engine takes a minute to load. That's 60 seconds! It then runs absolutely fine with no hint of slowdown whatsoever. It seems to be reading the whole time. As a hint, if I run the PSP shell from my desktop, the engine loads up very fast. I'm guessing the PC's caching somehow makes the difference.<br>
<br>I know SCI is in development. However, SCI0 works so beautifully on the PC, and it used to work well on the PSP too. I decided to load it up in gprof to see what's eating up cycles -- the engine simply crawls. Turns out the OPL code is bringing the PSP to its knees, no matter which OPL driver I use (Dosbox or MAME). 90% of CPU time is used up handling the OPL stuff. This doesn't happen in any other engine.<br>
<br>Any idea what's going on with these engines?<br><br>Yotam<br></div>