Hi team,<br><br>As you may have noticed, _sev and I modified some GUI options today.<br>I've added GUI_NOASPECT which disables the Aspect correction check box when it's useless. This was in the todolist on the wiki since jan-2007.<br>
I've spent some time adding it through all engines in order to make things easier for engine developers, but I may have (no, I did) errors, as I originally considered that 640x400 games doesn't require aspect correction.<br>
<br>In any case, could you please check your engine(s) and, if needed, adapt the detection accordingly?<br><br>Engines outside master should also be adapted the same way.<br><br>Thanks in advance for your efforts,<br><br>
Best regards,<br>Arnaud<br><br><br>