<div dir="ltr">I only said that these games would be a good fit in ScummVM, not to undermine the effort done on Myst 3, or to undermine ResidualVM itself.<div><br></div><div>Plus, I mentioned that these games could be an exception to our 2D rule, since they're really 2D games camouflaged as 3D. I'd hate to start a flame war or holy war or a pointless debate on this, so I'm stopping here.</div>
<div class="gmail_extra"><br><br><div class="gmail_quote">On Fri, Dec 28, 2012 at 6:21 PM, Matthew Hoops <span dir="ltr"><<a href="mailto:clone2727@gmail.com" target="_blank">clone2727@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="im">On Fri, Dec 28, 2012 at 10:45 AM, Filippos Karapetis <<a href="mailto:bluegr@gmail.com">bluegr@gmail.com</a>> wrote:<br>
><br>
> On Fri, Dec 28, 2012 at 5:21 PM, Matthew Hoops <<a href="mailto:clone2727@gmail.com">clone2727@gmail.com</a>> wrote:<br>
>><br>
>> No, the games are not good candidates to be included in ScummVM, since<br>
>> they don't fit our policy.<br>
><br>
><br>
> ....which is why I started this discussion in the first place.<br>
</div>...and I'm saying the discussion isn't needed.<br>
<div class="im"><br>
>> Furthermore, I don't think our policy needs<br>
>> any modifying and it should stay as-is. We are a 2D project and<br>
>> ResidualVM is the 3D alternative, and that should not change just to<br>
>> fit the needs of a couple other games.<br>
><br>
><br>
> But these games are not actually 3D. They're panoramic, like Google Street<br>
> View. It's like taking a panoramic photo and displaying it on screen. This<br>
> is even possible with minimal effort using javascript.<br>
</div>I know exactly what the games are, and I'm not sure why you're trying<br>
to explain it to me. However, I disagree; it's still a form of 3D.<br>
<div class="im"><br>
>> As someone who is very interested in both Myst3 and Legacy of Time<br>
>> code (not only in coding, but as someone who's been in heavy<br>
>> communication with the company for some time now), I would not want<br>
>> either of the games in ScummVM.<br>
><br>
><br>
> I really don't understand the point of this sentence.<br>
</div>I'm saying that even though I have a heavy interest in supporting<br>
these games, I would not go out of my way to force them into ScummVM.<br>
In conclusion, I'm not really sure why you're trying to get Myst3 in<br>
here anyway; it seems to be doing quite well over in ResidualVM.<br>
<br>
-Matt<br>
</blockquote></div><br><br clear="all"><div><br></div>-- <br>"Experience is the name every one gives to their mistakes" - Oscar Wilde
</div></div>