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</o:shapelayout></xml><![endif]--></head><body lang=EN-US link=blue vlink=purple><div class=WordSection1><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Additionally, I’m curious what screen resolutions and aspect ratios are being targeted by this. Considering the wide spectrum of platform support by ScummVM, I foresee a need to at least think about touch screens which range from as low-resolution as 1024 pixels wide and up to resolutions we can’t even envision as plausible right now.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Additionally, while 16:9 and 16:10 (and even still some degree of 4:3) are the current favored aspect ratios, it seems like folly to assume that there won’t be some sort of adoption to something different, such as 2.4:1 (which is specified in the Blu-Ray spec as a valid format). IIRC, Nintendo uses a 5:3 screen on the 3DS, for instance.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Note that these concerns are essentially relevant to points 3, 5, 6, and 7. It’d be counterproductive to end up with something which was only usable on a subset of touch-supporting platforms.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>--Matt<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:Consolas;color:#1F497D'>-- <o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:Consolas;color:#1F497D'>Matt Lewandowsky<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:Consolas;color:#1F497D'>Big Geek<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:Consolas;color:#1F497D'>Greenviolet<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:Consolas;color:#1F497D'>matt@greenviolet.net http://www.greenviolet.net<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:Consolas;color:#1F497D'>+1 415 578 5782 (US) +44 844 484 8254 (UK)<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><div style='border:none;border-left:solid blue 1.5pt;padding:0in 0in 0in 4.0pt'><div><div style='border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal><b><span style='font-size:11.0pt;font-family:"Calibri","sans-serif"'>From:</span></b><span style='font-size:11.0pt;font-family:"Calibri","sans-serif"'> Eugene Sandulenko [mailto:sev@scummvm.org] <br><b>Sent:</b> Friday, July 26, 2013 2:08 AM<br><b>To:</b> A. Milburn<br><b>Cc:</b> Kat Botygina; scummvm-devel.lists.sourceforge.net<br><b>Subject:</b> Re: [Scummvm-devel] RFC: Touch interface for ScummVM<o:p></o:p></span></p></div></div><p class=MsoNormal><o:p> </o:p></p><div><p class=MsoNormal>On 26 July 2013 11:46, A. Milburn <<a href="mailto:fuzzie@users.sourceforge.net" target="_blank">fuzzie@users.sourceforge.net</a>> wrote:<o:p></o:p></p><div><div><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-right:0in'><div><p class=MsoNormal style='margin-bottom:12.0pt'>On Fri, Jul 26, 2013 at 09:38:14AM +0300, Eugene Sandulenko wrote:<br>> I am working with a designer on new touch interface for ScummVM, and here<br>> is the very first shot which she made after studying our current GUI.<o:p></o:p></p></div><p class=MsoNormal>Great! It's nice to see some quite different ideas.<o:p></o:p></p></blockquote><div><p class=MsoNormal><o:p> </o:p></p></div><div><p class=MsoNormal>Let me enlist my first feedback which I've passed to the designer:<o:p></o:p></p></div><div><p class=MsoNormal><o:p> </o:p></p></div><div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>1. There is a Hi-Res Icon pack: <a href="http://forums.scummvm.org/viewtopic.php?t=4127" target="_blank">http://forums.scummvm.org/viewtopic.php?t=4127</a><o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>2. The logo is incorrect, the proper one is here: <a href="https://github.com/scummvm/scummvm-media" target="_blank">https://github.com/scummvm/scummvm-media</a> (there is a huge PNG), in originals directory you may find an SVG of it.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>3. The version number could be very long. See attached screenshot 07-25.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>4. We may use only freeware, open fonts which are available for redistribution. We are putting TTF next to the GUI theme.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>5. There could be hundreds of games. Please take this into account, and we need to see how to operate this (e.g. scrolling). See attached screenshot 07-25.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>6. The games may have different language, different platform, and this should be visible. As an option you may consider showing shortened designation, and show full one on a pop-up or something like this. On my screenshot 07-25 you may see 4 Full Throttles.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>7. All tabs may not fit. We need to see how their scrolling will look like. See attached screenshot 07-26.<o:p></o:p></span></p></div></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'><o:p> </o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'><o:p> </o:p></span></p></div><div><p class=MsoNormal><span style='font-size:9.5pt;font-family:"Arial","sans-serif"'>Eugene<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p></div></div></div></div></div></div></body></html>