<div dir="ltr">Hello everyone,<div><br></div><div>I too agree with the "with testing" schedule.</div><div><br></div><div>ScummVM 1.10.0 could be dubbed "ScummVM X" (X = latin 10), which does sound nice to me. It also sounds like iPhone X :)</div><div><br></div><div>I don't mind either numbering. Both 1.10.0 (or "X") and 2.0.0 sound good.</div><div><br></div><div>Congrats to everyone involved for the new features and games in the new version!</div><div><br></div><div>Regards</div><div>Filippos</div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Nov 7, 2017 at 2:07 PM, Paul Gilbert <span dir="ltr"><<a href="mailto:paulfgilbert@gmail.com" target="_blank">paulfgilbert@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Hi all,<div><br></div><div>It would seem appropriate to bump the version up to 2.0.0, given that this release add supports for over twenty new games including, as Sev said, all the more recent SCI games. I'd therefore be in favor of Sev's "with testing" schedule. Even if we don't end up getting many actual testers, it won't hurt to allow for it.</div><div><br></div><div>DreamMaster. </div></div><div class="gmail_extra"><br><div class="gmail_quote"><div><div class="h5">On Tue, Nov 7, 2017 at 2:22 AM, Eugene Sandulenko <span dir="ltr"><<a href="mailto:sev@scummvm.org" target="_blank">sev@scummvm.org</a>></span> wrote:<br></div></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div class="h5"><div dir="ltr">Hi Team,<div><br></div><div>Now, both SCI3 and Starship Titanic bugfixing is mainly over, thus I'd like to propose to launch the 1.10.0. Maybe we should call it 2.0.0?</div><div><br></div><div>I am not sure we can get enough testers at this time, but I'm leaving it open, and propose two schedules: with and without the extensive testing period.</div><div><br></div><div>With testing:</div><div><br></div><div>November 12: Release cycle starts, testing announced, list of bugs published. Trunk is frozen</div><div>November 19: branch, trunk unfrozen, porters contacted</div><div>December 8, Fri: tagging, tarballs uploaded, porters start submitting their builds</div><div>December 17: Release</div><div><br></div><div>Without testing:</div><div><br></div><div>November 12: branch, list of critical bugs published, porters contacted</div><div>November 24, Fri: tagging, tarballs uploaded, porters start submitting their builds<br></div><div>December 3: Release</div><div><br></div><div>Which schedule to choose? If we chose without testing, then I anticipate 1.10.1 (2.0.1?) in mid-January and perhaps .2 in February/March.</div><div><br></div><div>What about the version number? Should we switch to 2.0.0 since all SCUMM and SCI games are supported?</div><span class="m_-7915008656173365884HOEnZb"><font color="#888888"><div><br></div><div><br></div><div>Eugene</div><div><br></div><div> </div><div><br></div></font></span></div>
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