<div dir="ltr">Sure, no problem.<div><br></div><div>Here is the amended schedule:</div><div><br></div><div><div>16 Sept, Mon: Release cycle start, a minimal list of release crytical bugs published. Announcement, invitation for the GUI translators to update.</div><div>22 Sept, Sun: Branch, from now on all the bugfixes must be backported. Porters start to test their builds</div><div>4 Oct, Fri: Tagging. Porters start to submit their builds</div><div>13 Oct, Sun: Release</div></div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sun, 8 Sep 2019 at 16:22, Thierry Crozat <<a href="mailto:criezy@scummvm.org">criezy@scummvm.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div style="overflow-wrap: break-word;"><div>Hi Eugene,</div><div><br></div><div>I was planning to announce testing for Mission Supernova next weekend. I am currently going over the game to check that it is completable with no major issue and to finalise the translation of the second part. Would it be possible to push back the whole schedule by one week?</div><div><br></div><div>As for the release name, continuing on the Blade Runner theme, maybe "Electric Dream"?</div><div><br></div><div>Thierry</div><br><div><blockquote type="cite"><div>On 8 Sep 2019, at 13:55, Matan Bareket <<a href="mailto:mataniko@gmail.com" target="_blank">mataniko@gmail.com</a>> wrote:</div><br class="gmail-m_-1004421474026465743Apple-interchange-newline"><div><div dir="ltr">ScummVM 2.1.0: Electric Boogaloo<br></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sun, Sep 8, 2019 at 5:40 AM Lothar Serra Mari <<a href="mailto:lserramari@gmail.com" target="_blank">lserramari@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi Eugene,<br>
<br>
> 9 Sept, Mon: Release cycle start, a minimal list of release crytical<br>
> bugs published. Announcement, invitation for the GUI translators to update.<br>
> 15 Sept, Sun: Branch, from now on all the bugfixes must be backported.<br>
> Porters start to test their builds<br>
> 27 Sept, Fri: Tagging. Porters start to submit their builds<br>
> 6 October, Release<br>
<br>
I think that's a reasonable schedule for the new release and I agree<br>
with it.<br>
<br>
> Besides expressing your thoughts on the schedule, let's discuss the<br>
> release codename. I think Blade Runner is one of the pivotal games in<br>
> this release.<br>
> <br>
<br>
Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I vote for<br>
<br>
        "Electric Sheep" or<br>
        "The Electric Release"<br>
<br>
as a release codename.<br>
<br>
Lothar<br>
<br>
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