<div dir="ltr">Hello!<div><br></div><div>Congrats and welcome. It's been great to see the activity on the engine and glad to see someone with the passion for 11H pick it up and run with the work from Alphard-o.</div><div><br></div><div>- Scott</div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, 16 Sept 2021 at 05:19, die4ever2005 via scummvm-devel <<a href="mailto:scummvm-devel@lists.scummvm.org">scummvm-devel@lists.scummvm.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Hi everyone! I'm Die4Ever, the guy who made that big pull request for Groovie 2 fixes, based on Alphard-o's work. My real name is Ray.<div><br></div><div>I'm going to continue working on Groovie 2, mostly focusing on The 11th Hour and maybe eventually Clandestiny too. Maybe we can get these games to use ScummVM on Steam/GOG. The current version of T11H on sale is the old Win95 version which is a pain to get working correctly these days, and as far as I know there's no digital version of Clandestiny for sale.</div><div><br></div><div>I also hope to make a mod for The 11th Hour to rearrange the game to make the difficulty curve better and more accessible.</div><div><br></div><div>Also if someone could give me access to edit the wiki, I can update the relevant pages with the progress on the Groovie 2 games.</div></div>
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