<div dir="ltr">Hi Hubert,<div><br></div><div>Looks like you forgot to attach some kind of log (?) as you're saying "see below".</div><div><br></div><div>Also, in order to understand, I'd like to see: configure output and config,log file.</div><div><br></div><div><br></div><div>Eugene</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, 30 Dec 2021 at 08:04, Hubert Maier via scummvm-devel <<a href="mailto:scummvm-devel@lists.scummvm.org">scummvm-devel@lists.scummvm.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hey Eugene,<br>
<br>
i just got home from my last nightshift and wanted to compile the 2.5.1 release, but something is strange.<br>
I still have my OpenGL w/o shaders, but 2.5.1 configure now skips wme3d and grim (see below)<br>
<br>
Why is that?<br>
Has so much changed in the OpenGL code that the two engines aren't supported by my platform anymore?<br>
<br>
I could force them to build, of course, but wanted to secure it before sending out a broken build.<br>
<br>
Thank you<br>
<br>
Take care,<br>
<br>
Hubert<br>
---<br>
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<br>
<br>
> Gesendet: Freitag, den 24.12.2021 um 23:36 Uhr<br>
> Von: "Eugene Sandulenko via scummvm-devel" <<a href="mailto:scummvm-devel@lists.scummvm.org" target="_blank">scummvm-devel@lists.scummvm.org</a>><br>
> An: "ScummVM List" <<a href="mailto:scummvm-devel@lists.scummvm.org" target="_blank">scummvm-devel@lists.scummvm.org</a>><br>
> Betreff: [scummvm-devel] Release 2.5.1 has been tagged. Please submit your builds<br>
> <br>
> Hi Team,<br>
> <br>
> The release has been tagged. This time we go only with scummvm.<br>
> <br>
> -rw-r--r-- 1 sev wheel 145597184 Dec 24 23:20 scummvm-2.5.1.tar.bz2<br>
> -rw-r--r-- 1 sev wheel 155054358 Dec 24 23:19 scummvm-2.5.1.tar.gz<br>
> -rw-r--r-- 1 sev wheel 133191388 Dec 24 23:25 scummvm-2.5.1.tar.lz<br>
> -rw-r--r-- 1 sev wheel 132828412 Dec 24 23:22 scummvm-2.5.1.tar.xz<br>
> -rw-r--r-- 1 sev wheel 168149156 Dec 24 23:25 scummvm-2.5.1.zip<br>
> e8524f63a7f8651cae1aa410a460cdd7 scummvm-2.5.1.tar.gz<br>
> a8887a547174da1865ace6858879592c scummvm-2.5.1.tar.bz2<br>
> 79f7541e404f575a37bfa6be448c4046 scummvm-2.5.1.tar.xz<br>
> b383972b50db836e338f93a480080e02 scummvm-2.5.1.tar.lz<br>
> 32a5954e9e3b8e23053f6615dd64145c scummvm-2.5.1.zip<br>
> <br>
> <br>
> You can download these files via our server:<br>
> <br>
> <br>
> <a href="https://www.scummvm.org/frs/scummvm/2.5.1/scummvm-2.5.1.tar.xz" rel="noreferrer" target="_blank">https://www.scummvm.org/frs/scummvm/2.5.1/scummvm-2.5.1.tar.xz</a><br>
> <br>
> <br>
> <br>
> Now it is time to build and submit your binaries.<br>
> <br>
> <br>
> *NOTE:*<br>
> <br>
> It is very important to use the flag *--enable-release* when building.<br>
> Please, follow this procedure, as that affects several things, including<br>
> the version number.<br>
> <br>
> <br>
> The generic instructions on how to build could be found at the following<br>
> URL;<br>
> <br>
> <br>
> <a href="http://wiki.scummvm.org/index.php/HOWTO-Release#Binaries" rel="noreferrer" target="_blank">http://wiki.scummvm.org/index.php/HOWTO-Release#Binaries</a><br>
> <br>
> <br>
> Since we're now living on our own FRS, the only way to upload the files is<br>
> to copy them to /.0/frs/scummvm/2.5.1/ directory. If you do it, please make<br>
> sure you set the permissions to www-data:www-data.<br>
> <br>
> <br>
> If you do not have the account on the server, please upload it somewhere,<br>
> or send it to me as an attachment.<br>
> <br>
> <br>
> Also, if you upload the binaries by yourself, please still drop me a line,<br>
> so I could update the downloads spreadsheet.<br>
> <br>
> <br>
> Looking forward to your builds!<br>
> <br>
> <br>
> Also, please, submit your ideas on how we codename the release.<br>
> <br>
> <br>
> <br>
> Eugene<br>
> _______________________________________________<br>
> scummvm-devel mailing list<br>
> <a href="mailto:scummvm-devel@lists.scummvm.org" target="_blank">scummvm-devel@lists.scummvm.org</a><br>
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</blockquote></div>