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Hi all,<br>
<br>
this is a status update regarding our current release cycle aiming
towards ScummVM 2.6.0.<br>
<br>
As a reminder, this is the current release schedule:<br>
<br>
June 05 (Today): Release branch (branch-2-6) created from
master, master unfrozen<br>
June 05 (Today): Public testing announcement<br>
July 08 (Friday): Hard-freeze of branch-2-6, allowing only
emergency bugfixes<br>
July 16 (Saturday): Final branch 2-6-0 created, <b
class="moz-txt-star"><span class="moz-txt-tag">*</span>release
tagged<span class="moz-txt-tag">*</span></b>, porters start
submitting builds<br>
August 01 (Monday): Public release<br>
<br>
We'll create the release branch called "branch-2-6" this evening at
around 19:00 UTC+2. Once the branch is created, I'll send a quick
notification via this list. Eventually, branch-2-6 will evolve into
ScummVM 2.6.0, so all changes that are <i>not</i> committed into
branch-2-6 won't make it into the next stable release.<br>
<br>
This means that in general focus should be towardings fixing any
bugs. All bugfixes have to be done in the <i>master</i> branch and
then cherry-picked into <i>branch-2-6</i>. Please be careful when
cherry-picking into the release branch since we'd like to avoid any
new regressions. Also, please be careful to only backport bugfixes.
Any new features (or even engines) are <b>not allowed</b> to be
cherry-picked into the release branch.<br>
<br>
After we announced that the <i>master</i> branch is unfrozen, the
master branch itself is open for any new additions. I recommend devs
of existing/stable engines to shift their focus toward bugfixing
though and to lower priority for new features.<br>
<br>
Speaking of bugs: I'm happy to announce that our devs were able to
fix the blocking issues I mentioned in my last mail. Since we still
have 27 open tickets in the release scope, please try to help
reducing the number of total bugs in our bugtracker.<br>
<br>
An updated list with open bugs in release scope is available at
<a class="moz-txt-link-freetext" href="https://bugs.scummvm.org/report/17?sort=summary&asc=1">https://bugs.scummvm.org/report/17?sort=summary&asc=1</a> .<br>
<br>
<b>Blocker:<br>
</b>none<br>
<br>
<b>Nice to get fixed (various subsystems):<br>
</b> #12719 BACKENDS: 3DS: ScummVM is crashing on startup in
Pajama3<br>
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage
is no longer browsable<br>
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing
out of bounds<br>
#12032 BACKENDS: SDL: cursor drifting for game controller<br>
#12775 BASE: The -g / --gfx-mode command-line option still
handles the old scaler names<br>
#13470 COMMON: Data format issues when reading and writing
doubles from file streams<br>
#11244 CLOUD: Crash when loading a save from the launcher<br>
#13499 GUI: Launcher loses the selected game in a filtered
games list after game options<br>
#11500 GUI: Pressing escape in the GTK file chooser
sometimes closes ScummVM<br>
#13541 GUI: Save list errors with
"ListWidget::drawFormattedText(): Malformatted \\001C color"<b><br>
<br>
Nice to get fixed (engines):<br>
</b> #13527 AGOS: MIDI setControllerDefault() crash with
SIMON1-FLOPPY if MT_FM.IBK is missing<br>
#13417 AGS: Can't start a games on BIG-Endian/AmigaOS4 :
Unalbe to load the room file 'room74.crm'.<br>
#13348 AGS: QFG2VGA screenshots show chosen elements only<br>
#13512 AGS: Segfault on quitting a game<br>
#13344 AGS: Several animation issues in Chzo mythos special
edition games<br>
#13377 AGS: lamplightcity (Lamplight City) crash while
Adelaide is speaking to Charlotte Robineaux<br>
#11529 CRUISE: Cut-scenes happen too quickly and dialogue
cannot be read<br>
#11644 DRAGONS: Splash screen font background too visible<br>
#13227 MYST3: Crash in Voltaic Age - DVD Variant<br>
#13442 PARALLACTION: Nippon - Donna vanishing when in
disguise<br>
#11985 PETKA: ScummVM doesn't identify the retail 3 CD
version of Red Comrades 1<br>
#13166 TWINE: Black and white palette<br>
#13177 TWINE: Tank is stuck<br>
#12085 TWINE: depth sorting issue for doors<br>
#12074 TWINE: rendering of the holomap is broken<br>
#13381 ULTIMA: Elevator in level 1 does not work in
Crusader: No Remorse<br>
#11483 ZVISION: ZGI: Music broke<b><br>
<br>
</b>Lothar<b><br>
</b><b></b>
<pre class="moz-signature" cols="72">--
Lothar Serra Mari
ScummVM Co-Lead</pre>
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