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Hi all,<br>
<br>
Looking at our release schedule, the final week before hard-freezing
branch-2-6, which will eventually evolve into ScummVM 2.6.0 is
ahead!<br>
<br>
<i>July 08 (Friday): Hard-freeze of branch-2-6, allowing only
emergency bugfixes</i><br>
July 16 (Saturday): Final branch 2-6-0 created, <span
class="moz-txt-star"><span class="moz-txt-tag">*</span>release
tagged<span class="moz-txt-tag">*</span></span>, porters start
submitting builds<br>
August 01 (Monday): Public release<br>
<br>
In case you are currently <i>not</i> working on a
WIP/upcoming/unstable engine, bug-fixing should be your highest
priority!<br>
<br>
Please note that it will be virtually impossible to get any
non-trivial changes into branch-2-6 <i>after</i> July 08.
Hard-freeze will be declared at around 18:00 UTC that day in a
seperate mail. Since this will also cause a full string-freeze, I
encourage all translators to re-check the existing translations in
order to be able to get rid of any errors.<br>
<b><br>
</b>As always, you'll find an up-to-date list of current bugs in
scope for the next release at <a class="moz-txt-link-freetext" href="https://bugs.scummvm.org/report/17">https://bugs.scummvm.org/report/17</a>.<br>
Please help us to get rid of as many bugs as possible:<br>
<br>
<b>Blocker:<br>
</b>#13566 COMMON: Partially downloaded icon sets cannot be
redownloaded<b><br>
<br>
Non-engine bugs:<br>
</b>#11244 CLOUD: Crash when loading a save from the launcher<br>
#11500 GUI: Pressing escape in the GTK file chooser sometimes
closes ScummVM<br>
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is
no longer browsable<br>
#12032 BACKENDS: SDL: cursor drifting for game controller<br>
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out
of bounds<br>
#12719 BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3<br>
#12775 BASE: The -g / --gfx-mode command-line option still
handles the old scaler names<br>
#13470 COMMON: Data format issues when reading and writing
doubles from file streams<br>
#13607 RISCOS: Crash on startup with RISC OS 3.7<br>
#13643 WIN32: Crash on Windows 95 with VMware when attempting to
decode JPEG frames<b><br>
<br>
Engine bugs:<br>
</b>#11483 ZVISION: ZGI: Music broke<br>
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot
be read<br>
#11644 DRAGONS: Splash screen font background too visible<br>
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version
of Red Comrades 1<br>
#12074 TWINE: rendering of the holomap is broken<br>
#12085 TWINE: depth sorting issue for doors<br>
#13177 TWINE: Tank is stuck<br>
#13227 MYST3: Crash in Voltaic Age - DVD Variant<br>
#13344 AGS: Several animation issues in Chzo mythos special
edition games<br>
#13346 SANITARIUM: Control problem and crashes PS3<br>
#13348 AGS: QFG2VGA screenshots show chosen elements only<br>
#13417 AGS: Can't start a games on BIG-Endian/AmigaOS4 : Unalbe
to load the room file 'room74.crm'.<br>
#13442 PARALLACTION: Nippon - Donna vanishing when in disguise<br>
#13523 CHEWY: Missing secondary comments by Chewy<br>
#13586 AGOS: Impossible to recover power points in Elvira 2<br>
#13589 SCUMM/HE: Teleporter pad puzzle skips straight to the end
(putttime)<br>
#13594 CHEWY: Dialog canceled by subtitles<br>
#13624 GROOVIE: TLC: Missing questions causing crash<br>
#13632 CHEWY: Talk with Nemoyan render game unplayable<b><br>
</b><b><br>
</b>Dear team, thank you very much for your ongoing contributions!<br>
<br>
All the best<br>
Lothar<br>
<pre class="moz-signature" cols="72">--
Lothar Serra Mari
ScummVM Co-Lead</pre>
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