<div dir="ltr">Welcome!</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, 27 Sept 2022 at 19:34, ניב באר via scummvm-devel <<a href="mailto:scummvm-devel@lists.scummvm.org">scummvm-devel@lists.scummvm.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="rtl"><div style="direction:ltr">Hi everyone, glad to join this amazing team.</div><div style="direction:ltr"><br></div><div style="direction:ltr">My name is Niv (aka rzil in forums/discord, BLooperZ on Github)</div><div style="direction:ltr">I'm a software engineer, translator and an aspiring voice actor.</div><div style="direction:ltr">Been involved with ScummVM for some time now,</div><div style="direction:ltr">adding RTL support for some engines and several small fixes and features to others.</div><div style="direction:ltr">Thank you all for your suggestions and support along the way :)</div><div style="direction:ltr"><br></div><div style="direction:ltr">I am very enthusiastic about the Hebrew language and old school adventure games,</div><div style="direction:ltr">and now a key part of a movement to localize them as much as we can (Hebrew Adventure group).</div><div style="direction:ltr">I'm making open-source editing tools for those games along the way,</div><div style="direction:ltr">hoping they can also benefit other localizations.</div><div style="direction:ltr"><br></div><div style="direction:ltr">I'm mostly interested in providing better support for Hebrew games (fan-made and official translations).</div><div style="direction:ltr">and to allow making quality of life updates to some games. (such as fan-made fixes, enhancements, and subtitles)</div><div style="direction:ltr">which I think ScummVM is the perfect platform for :)<br></div><div style="direction:ltr"><br></div><div style="direction:ltr">Also hope to eventually manage to even add some more engines:<br></div><div style="direction:ltr">(Some progress made, but very slow)</div><div style="direction:ltr">GOS, CRUX (by Scops and MAD-Engine, part of Makh-Shevet)</div><div style="direction:ltr">Titan (by Compedia)</div><div style="direction:ltr">And maybe document some technical details of existing engines implementation<br></div><div style="direction:ltr"><br></div><div style="direction:ltr">Thanks,</div><div style="direction:ltr">Niv</div></div>
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