[Scummvm-cvs-logs] CVS: scummvm/wince pocketpc.cpp,1.10,1.11
James Brown
ender at users.sourceforge.net
Fri Apr 19 08:09:10 CEST 2002
Update of /cvsroot/scummvm/scummvm/wince
In directory usw-pr-cvs1:/tmp/cvs-serv18363/wince
Modified Files:
pocketpc.cpp
Log Message:
Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.
Index: pocketpc.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/wince/pocketpc.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -C2 -d -r1.10 -r1.11
*** pocketpc.cpp 19 Apr 2002 11:12:27 -0000 1.10
--- pocketpc.cpp 19 Apr 2002 15:02:16 -0000 1.11
***************
*** 1,21 ****
- // ScummVM - Scumm Interpreter
- // PocketSCUMM - PocketPC port of ScummVM. Based on the original Win32
- // implementation by Ludvig Strigeus.
- // Ported by Vasyl Tsvirkunov (vasyl at pacbell.net).
- // Note: this is the very first version, implementing only basic functionality.
- // Keyboard is not implemented, there is no way to access save/load game
- // and the interpreter is hardcoded to one game (MI1 in this case). Later
- // versions will get these limitations removed. Right now you should
- // consider this port a proof of concept.
- // To run PocketSCUMM, put PocketSCUMM.exe and game resources (MONKEY.000, MONKEY.001)
[...1249 lines suppressed...]
return 0;
}
!
! void OSystem_WINCE3::quit() {
! unload_gfx_mode();
! exit(1);
}
!
! /* CDRom Audio */
! void OSystem_WINCE3::stop_cdrom() {;}
! void OSystem_WINCE3::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
! /* Reset sync count */
! g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0;
}
+
+ bool OSystem_WINCE3::poll_cdrom() {return 0;}
+ void OSystem_WINCE3::update_cdrom() {;}
+
+ void ScummDebugger::attach(Scumm *s) {;}
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