[Scummvm-cvs-logs] CVS: scummvm/wince pocketpc.cpp,1.10,1.11

James Brown ender at users.sourceforge.net
Fri Apr 19 08:09:10 CEST 2002


Update of /cvsroot/scummvm/scummvm/wince
In directory usw-pr-cvs1:/tmp/cvs-serv18363/wince

Modified Files:
	pocketpc.cpp 
Log Message:
Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.



Index: pocketpc.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/wince/pocketpc.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -C2 -d -r1.10 -r1.11
*** pocketpc.cpp	19 Apr 2002 11:12:27 -0000	1.10
--- pocketpc.cpp	19 Apr 2002 15:02:16 -0000	1.11
***************
*** 1,21 ****
- // ScummVM - Scumm Interpreter
- // PocketSCUMM - PocketPC port of ScummVM. Based on the original Win32
- // implementation by Ludvig Strigeus.
- // Ported by Vasyl Tsvirkunov (vasyl at pacbell.net).
- // Note: this is the very first version, implementing only basic functionality.
- //       Keyboard is not implemented, there is no way to access save/load game
- //       and the interpreter is hardcoded to one game (MI1 in this case). Later
- //       versions will get these limitations removed. Right now you should
- //       consider this port a proof of concept.
- // To run PocketSCUMM, put PocketSCUMM.exe and game resources (MONKEY.000, MONKEY.001)
[...1249 lines suppressed...]
  	return 0;
  }
! 		
! void OSystem_WINCE3::quit() {
! 	unload_gfx_mode();		
! 	exit(1);
  }
  
! 
! /* CDRom Audio */
! void OSystem_WINCE3::stop_cdrom() {;}
! void OSystem_WINCE3::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
! 	/* Reset sync count */
! 	g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0;
  }
+ 
+ bool OSystem_WINCE3::poll_cdrom() {return 0;}
+ void OSystem_WINCE3::update_cdrom() {;}
+ 
+ void ScummDebugger::attach(Scumm *s) {;}





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