[Scummvm-cvs-logs] CVS: scummvm/simon items.cpp,1.40,1.41 simon.cpp,1.125,1.126
Travis Howell
kirben at users.sourceforge.net
Sat Dec 21 19:55:02 CET 2002
Update of /cvsroot/scummvm/scummvm/simon
In directory sc8-pr-cvs1:/tmp/cvs-serv26002/simon
Modified Files:
items.cpp simon.cpp
Log Message:
Some _lock_word corrections
Index: items.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/items.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- items.cpp 17 Dec 2002 14:05:44 -0000 1.40
+++ items.cpp 22 Dec 2002 03:54:51 -0000 1.41
@@ -1498,10 +1498,17 @@
void SimonState::o_unk_120(uint a)
{
uint16 id = TO_BE_16(a);
- _lock_word |= 0x4000;
- _vc_ptr = (byte *)&id;
- vc_15_wakeup_id();
- _lock_word &= ~0x4000;
+ if (_game & GAME_SIMON2) {
+ _lock_word |= 0x8000;
+ _vc_ptr = (byte *)&id;
+ vc_15_wakeup_id();
+ _lock_word &= ~0x8000;
+ } else {
+ _lock_word |= 0x4000;
+ _vc_ptr = (byte *)&id;
+ vc_15_wakeup_id();
+ _lock_word &= ~0x4000;
+ }
}
void SimonState::o_unk_163(uint a)
@@ -1538,10 +1545,10 @@
items[0] = TO_BE_16(a);
items[1] = TO_BE_16(b);
- _lock_word |= 0x4000;
+ _lock_word |= 0x8000;
_vc_ptr = (byte *)&items;
vc_60_kill_thread();
- _lock_word &= ~0x4000;
+ _lock_word &= ~0x8000;
}
/* OK */
Index: simon.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.cpp,v
retrieving revision 1.125
retrieving revision 1.126
diff -u -d -r1.125 -r1.126
--- simon.cpp 19 Dec 2002 15:46:02 -0000 1.125
+++ simon.cpp 22 Dec 2002 03:54:51 -0000 1.126
@@ -2209,9 +2209,15 @@
void SimonState::o_force_lock()
{
- _lock_word |= 0x4000;
- vc_34_force_lock();
- _lock_word &= ~0x4000;
+ if (_game & GAME_SIMON2) {
+ _lock_word |= 0x8000;
+ vc_34_force_lock();
+ _lock_word &= ~0x8000;
+ } else {
+ _lock_word |= 0x4000;
+ vc_34_force_lock();
+ _lock_word &= ~0x4000;
+ }
}
void SimonState::o_save_game()
@@ -2747,9 +2753,15 @@
void SimonState::o_vga_reset()
{
- _lock_word |= 0x4000;
- vc_27_reset();
- _lock_word &= ~0x4000;
+ if (_game & GAME_SIMON2) {
+ _lock_word |= 0x8000;
+ vc_27_reset();
+ _lock_word &= ~0x8000;
+ } else {
+ _lock_word |= 0x4000;
+ vc_27_reset();
+ _lock_word &= ~0x4000;
+ }
}
bool SimonState::vc_maybe_skip_proc_3(uint16 a)
More information about the Scummvm-git-logs
mailing list