[Scummvm-cvs-logs] CVS: scummvm script.cpp,1.28,1.29
James Brown
ender at users.sourceforge.net
Wed Mar 6 07:56:10 CET 2002
Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv23480
Modified Files:
script.cpp
Log Message:
Sam and Max is now completable. There are two graphical glitches, and the game will freeze if you either look at the dragon heart, or set off the alarm in Bumpusville. These two bugs are still being worked on.
Index: script.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/script.cpp,v
retrieving revision 1.28
retrieving revision 1.29
diff -C2 -d -r1.28 -r1.29
*** script.cpp 6 Mar 2002 12:24:56 -0000 1.28
--- script.cpp 6 Mar 2002 15:55:31 -0000 1.29
***************
*** 733,737 ****
void Scumm::push(int a) {
! assert(_scummStackPos >=0 && _scummStackPos <= ARRAYSIZE(_scummStack)-1);
_scummStack[_scummStackPos++] = a;
}
--- 733,737 ----
void Scumm::push(int a) {
! assert(_scummStackPos >=0 && _scummStackPos <= ARRAYSIZE(_scummStack));
_scummStack[_scummStackPos++] = a;
}
More information about the Scummvm-git-logs
mailing list